I wasn't sure I'd make it, but here's my finished piece for the Diablo 3 contest on dA! Had a ton of fun with this one and am quite pleased with the outcome. The wizard's armor was a blast to paint, haha.
Showing posts with label character. Show all posts
Showing posts with label character. Show all posts
Wednesday, March 12, 2014
Saturday, September 28, 2013
Tuesday, September 24, 2013
Baphomet Cultist and Hosilla
Here's a couple characters I did for Pathfinder RPG by Paizo Publishing! Since Adventure Paths 73 and 74 have been released I can show them now and will be posting a couple a day for the rest of this week!
Had a lot of fun with these two, experimented a lot with process and techniques and think I found some interesting pros and cons to working super painterly vs. being very clean and organized with layers and selections.
© Paizo Publishing
Had a lot of fun with these two, experimented a lot with process and techniques and think I found some interesting pros and cons to working super painterly vs. being very clean and organized with layers and selections.
© Paizo Publishing
Thursday, November 29, 2012
Lady Sanguine + Warmup
Here's a personal piece I just finished to add to the ol' portfolio. I had the idea for the headdress and kind of built the rest of the character around it, pretty pleased with the outcome! I tried a new process of jumping straight in to color rather than doing value and adding color on top, which was a lot of fun, definitely gonna stick with that method for future pieces.
Then here is a gif showing the process of creating the piece, and a warmup character I did experimenting with a little bit more of a stylized direction, inspired by Torchlight 2 concepts.
Thanks for looking!
Labels:
character,
concept art,
design,
female,
illustration
Tuesday, November 13, 2012
Aliens, portraits and a gypsy
My my, November already! Next thing you know it it'll be December and the world will end, just when I finally learned to tap-dance too! (I do not know how to tap dance)
Oh well, here's some artwork to look at instead. The first is a commission for a friend on dA, had a lot of fun with the slimy skin on that one! The second is a portrait I started for practice but it ended up getting a little more finished. I don't think I'm quite done with it yet, still have some things to touch up and tweak, but it might be a while before I get to it.
Then these two are some photo studies; the left one is a friend of mine who made a super awesome costume that I just had to paint, and the portraits are studies of some famous people and a random lady from google, need to keep working on my portraiture. If you can guess them all you'll get a private tap-dance lesson! (You will not get a private tap-dance lesson)
And that's it for now, thanks for looking and happy Thanksgiving! :)
Labels:
character,
concept art,
fantasy,
illustration,
portrait,
sci-fi,
study
Friday, October 19, 2012
Ponies, Purification and Studies
Yikes, been a while since my last update! Alas, but here is some stuff regardless!
These first couple are some recent finished works; the cultist burning one for a client on dA and the merpony the result of a hilarious bet/dare/collab between me and another artist. She did the drawing and I painted it. Needless to say, my little pony + mermaid = win.
Then these here are just a couple studies, the first to try and practice more deliberate markmaking and lost edges, and the second to get a feel for drawing birds which I'll be using in a future piece.
And lastly here's a bundle of sketches, these are mostly studies from photos. I'm trying to better understand costuming and design and also improve my line quality; killing two birds with one stone! These are also a ton of fun to do, and don't take much time, so I think I'm gonna start making it a point to do these daily, cause I can already see them improving my work. Fun fun!
And that's all for now, thanks for looking! More to come soon!
Saturday, September 1, 2012
Character & Studies
Moar stuff! Here's another character commission for a friend of mine over on dA, had a lot of fun with that one, crazy aliens with energy wings are always good! And then another chunk of figure/portrait studies, gotta get that draftsmanship up! Gonna try and keep cranking out as much of that kinda stuff as I can in between all the other mountains of work.
Cheerio!
Thursday, August 16, 2012
Old and New
Got a metric bundle of images for today! They say it's never too late to fix a mistake in your piece; well how about a year and a half later? The first piece here, floaty space lady, was a piece I did back in January of 2011 and it's stuck around as a favorite since then, but had some pretty glaring errors, so this week I went back in and revamped it, fixed some stuff and brought it up to snuff! Was an interesting experience to see how differently I paint now. And the second one, demon bro, was a 'gah I can't draw!' doodle that ended up being worth finishing, so that was fun! It's probably not a good thing that horrific face-eating demons are the things that most readily emerge from my subconscious, but oh well.
Then these two here are another couple character commissions for the lovely folks on dA, I think these two are some of my favorites so far! The water on the first one was a blast to do.
And to finish it off here's some sketches and studies. The first one a quick still life that I just had an idea for and had to get out of my system, the second the obligatory figure study (this time in oil!) and the third a quick study of the lovely Colorado National Monument, which used to be only like 20 minutes away from my house. Fun times!
And that's all for now, thanks for looking! There will be blood... I mean more, more artwork... and probably some blood involved in the process of making it. Cheerio!
Labels:
character,
concept art,
environment,
figure,
illustration,
still life,
study
Friday, August 3, 2012
Characters and Figures
Art! Gaggles of it! Here's the stuff I've been doing recently, the characters below are illustrations for commissions I'm offering over on dA. The first one was done for fun as an example, and the following ones are the commissions themselves. Having a lot of fun with these and enjoying rendering new kinds of surfaces; always fun to have a go at someone else's character that's different from what you usually do!
And these two are a couple figure studies, trying to focus on subtle color and edge control mostly, which has been a lot of fun. I'm currently working on a similar one in oil that hopefully should be postable next week or so, we shall see!
And that concludes the month of July! Stay tuned for more!
Labels:
character,
concept art,
design,
female,
figure,
illustration,
jon neimeister,
male,
painting,
study
Thursday, April 5, 2012
Figures & Thumbnails
Then here's about a 2 hour figure painting done from life- we're going to start focusing a lot more on using oils in our figure sessions at the studio, I'm pretty stoked! I think this first one came out pretty good- still need to work on my construction and ability to render form with paint, but I think these are some of the best fleshtones I've done in oil.
Then this one is about an hour long plein-air painting I did a month or two ago; I was trying to capture the glow of the sun which didn't quite work out but there's parts of it that are working pretty well for a quick sketch.
And then these last two are some thumbnail development for the group IP we've been working on in class, doing character and environment design. I think the Victorian Teslas are some of my better character concepts, need to keep cranking out a ton of these thumbnails to keep working on my design sensibilities. Lots of fun!
Labels:
character,
design,
environment,
figure,
illustration,
oil,
painting,
plein-air,
thumbnails
Saturday, January 21, 2012
Cultist and Cast
Then here's a cultist done for our first assignment at the TAD winter workshop, this one was directed by Jason Manley and Paul Steed, everyone gathered together and we put together a sweet post-apocalyptic universe and designed characters to fit in to it. I got the cultist character, which was right up my alley!
And lastly here's a WIP early start of a digital cast painting that I'm doing for fun, cause I love modeling form and digital is much faster than filling in a bazillion tiny holes with charcoal (which I'll do again sometime in the future). Hooray painting!
Labels:
cast,
character,
concept art,
design,
form,
illustration,
light,
painting
Sunday, January 15, 2012
figures and characters

And then here's a pastel figuring drawing I did a while back, 3 hour pose. Had fun doing some composing for a change rather than just focusing on the construction of the figure, and I like the way a lot of the values and colors ended up working. Funtiems!
And lastly here's a WIP of a character design for the first assignment here at the workshop, a post-apocalyptic cultist. Having a lot of fun with this one and feeling like it's one of my stronger designs to date, especially in terms of narrative.
Cheers!
Sunday, January 1, 2012
Royals
Happy new years, everyone! Hope you had an awesome 2011 and are prepping for an even better 2012! It's gonna be an awesome year! :)
And here's the final for that fashion design assignment I posted the WIPs of a while back for our pop culture class, I'm pretty happy with how this one turned out, though the figure drawing's a little weird I like how the design turned out.
Cheers!
Labels:
character,
design,
fashion,
illustration,
painting
Saturday, November 12, 2011
Tanks Chicks & Zombies
Holy month-since-last-update batman! Sorry for the mega-delay, but not really cause the reason behind it is that I got hit with a bunch of consulting work for Massive Black Shanghai (Brilliant Colors) through TAD which has been immensely awesome. Doing real work for a major company with a year of school still left to go, awesome. Needless to say since it's for actual projects it's all NDA and I won't be able to post any of it until the product is released (which will hopefully be in a few months, but I'm not sure) but whenever it is I'll have some sweet stuff to drop! In the meantime, here's the few schoolwork shenanigans I've managed to squeeze in between the facemelting deadlines.
First up is some homework for our industrial design class, basically we have to design a vehicle that's made by humans but infused with alien technology. I've pretty much never drawn vehicles before this so I'm pretty lost in the dark, but I've become immensely fascinated with industrial design lately and really want to study up on it and get megabadass. If you want to bleed from your eyes due to awesome, check out this monster: [link]
Mine are just in the rough stages right now, but hopefully will be pretty cool when polished up!
Then this here is a character design for our sci-fi project, still very WIP and very broken, I'll probably just repaint it from scratch and do a little more planning and preparation. Some of the elements are working, but a lot of it is just wrong and doesn't make any sense so I'm gonna have to do a good bit of re-designing. I like where it's headed though (except the retro laser cannon that I got a lameness scolding for, lolz.)
Hooray for design!!
And last but not least, another WIP! And you thought I'd have finished work to show, bha! This is for our figure painting class, essentially just to paint a clothed figure from ref that we shot, so I used a photo of one of the dudes down at the Austin pod in his awesome halloween zombie makeup. I'll probably wrap this one up over the next couple weeks, should be pretty sweet! The face needs some repainting though, it's a little too rendered, needs more big shapes to read well from a distance, I was zooming in too much. Sorry digital art gods! D:
Aaaaand that's it for now, hopefully it won't be another month before I have stuff to post! But if it is, know that I love you and will always think of you while I dance to various tango arrangements.
First up is some homework for our industrial design class, basically we have to design a vehicle that's made by humans but infused with alien technology. I've pretty much never drawn vehicles before this so I'm pretty lost in the dark, but I've become immensely fascinated with industrial design lately and really want to study up on it and get megabadass. If you want to bleed from your eyes due to awesome, check out this monster: [link]
Mine are just in the rough stages right now, but hopefully will be pretty cool when polished up!
Then this here is a character design for our sci-fi project, still very WIP and very broken, I'll probably just repaint it from scratch and do a little more planning and preparation. Some of the elements are working, but a lot of it is just wrong and doesn't make any sense so I'm gonna have to do a good bit of re-designing. I like where it's headed though (except the retro laser cannon that I got a lameness scolding for, lolz.)Hooray for design!!
And last but not least, another WIP! And you thought I'd have finished work to show, bha! This is for our figure painting class, essentially just to paint a clothed figure from ref that we shot, so I used a photo of one of the dudes down at the Austin pod in his awesome halloween zombie makeup. I'll probably wrap this one up over the next couple weeks, should be pretty sweet! The face needs some repainting though, it's a little too rendered, needs more big shapes to read well from a distance, I was zooming in too much. Sorry digital art gods! D:
Aaaaand that's it for now, hopefully it won't be another month before I have stuff to post! But if it is, know that I love you and will always think of you while I dance to various tango arrangements.
Labels:
character,
concept art,
design,
figure,
industrial design,
painting,
vehicles,
zombies
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